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CASE · 06

Gotiking — real-money Ludo SaaS

2023

Real-money Ludo platform with 1v1 and tournaments: React & Node.js refactor, WebSockets, MongoDB tuning, admin live monitoring, and AWS CodeDeploy.

CASE FILE

madebytalha · Full-stack developer

  • Year2023
  • StackReact · Node.js · MongoDB

The build& outcomes.

How it was approached, what shipped, and what we optimized for in production.

Gotiking is a real-money Ludo gaming SaaS supporting 1v1 matches and tournaments. I contributed across the stack: refactoring the React and Node.js codebase for clearer boundaries and future scale, tightening real-time game flows and bot logic, and improving MongoDB schema and query patterns so match state stayed reliable under load.

The admin dashboard gained better live visibility into players and games, and releases moved through AWS CodeDeploy so pushes to production were repeatable rather than one-off SSH rituals.

Highlights

  1. 01

    Refactored React/Node architecture for scalable real-money gameplay

  2. 02

    WebSocket-driven real-time play plus stronger bot and match logic

  3. 03

    MongoDB optimization, admin monitoring, and AWS CodeDeploy releases

ReactNode.jsMongoDBWebSocketsAWS CodeDeploy

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